Friday 11 July 2008

Dissertation

As far as the dissertation is going I am now trying to implement shaders through DX effect files. I am doing this as the paint brush is much easier to create inside a shader. After talking to my supervisor we both agreed that the pipeline approach which I was using before wasn't a good idea.
It isn't a good idea mostly because it's slow to develop, when using shaders you can use packages like rendermonkey and fx composer.
Besides the goal was to create the virtual brush using shaders anyway in the end.

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